Download PDF by Ru Emerson: Against the Giants (Greyhawk Classics, Book 1)

By Ru Emerson

ISBN-10: 0786913797

ISBN-13: 9780786913794

Vengeance might be served

A village burns whereas its attackers flee into the evening. Enraged, the King of Keoland orders an getting older warrior to steer a band of adventurers on a retaliatory strike. As they organize to go into the center of the monsters' lair, each one understands simply the bravest will live to tell the tale. opposed to the chances. opposed to the giants.

Show description

Read Online or Download Against the Giants (Greyhawk Classics, Book 1) PDF

Similar dungeons & dragons books

Get Hand Of Shadow (Dungeons & Dragons d20 3.5 Fantasy PDF

Embody the darkness of nighttime with this d20 complement that provides avid gamers the ability to develop into that which they've got hated and feared for therefore lengthy - minions of the darkish god! that includes new backgrounds, racial ideas, status sessions, feats, gear and plot hooks, this ebook permits gamers to show the standard middle of the night crusade on its head and discover even if even the main evil of foes have an opportunity at redemption.

Legends & Lairs: Mythic Races - Character Race Compendium by Fantasy Flight Games, Various PDF

A few have lived on the earth for millennia. a few have conquered continents. a few have received nice reputation in magic, sacrifice or heroism of a while earlier. a few have lived in obscurity through the a long time. a few wait in hatred among darkish caverns for his or her time to ravage and rule the lands. a few reside in peace deep in hidden valleys and on forgotten plateaus.

New PDF release: Baldur's Gate: A Novelization (Forgotten Realms: Computer

Bhaal needs to be stopped! somebody is sabotaging the iron mines of the Sword Coast, pushing robust nation-states towards a bloody battle, and a tender mercenary towards an unbelievable mystery. Evil gods, tremendous spiders, murderous doppelgangers, flesh-eating ghouls, and depraved Zhentarim come to lifestyles within the action-packed novelization of the Baldur's Gate desktop online game shape BioWare and interaction.

Download e-book for iPad: Van Richten's guide to the created by Teeuwynn Woodruff, Robh Ruppel

The golems of Ravenloft boast powers unseen in different geographical regions, for they're formed by way of the demiplane's mysterious forces. subscribe to Dr. Van Richten as he exposes the evil that's the Created. examine his theories on development and animation, and detect his hard-won notes at the golem's extra special power.

Additional info for Against the Giants (Greyhawk Classics, Book 1)

Sample text

They flee if they are reduced to 10 or fewer hit points, using invisibility and darkness to cover their retreat. ; Listen +13, Spot +13 Languages Abyssal, Draconic, Infernal; telepathy 100 ft. AC 21, touch 11, flat-footed 20 Immune poison, acid Resist cold 10, fire 10, electricity 10; SR 22 Fort +12, Ref +8, Will +7 Speed 40 ft. (8 squares) Melee +1 trident +15/+10 (1d8+4/19–20) or Melee 2 claws +13 each (1d4+3) Ranged +1 trident +13 (1d8+4/19–20) Base Atk +10; Grp +13 Atk Options Power Attack; aligned strike (evil) Special Actions rake +15 (1d6+5), liftoff, summon yugoloth 1/day Spell-Like Abilities (CL 10th): At will—cause fear (DC 13), darkness, desecrate, produce flame (+13 melee touch, +11 ranged touch), see invisibility 2/day—cloudkill (DC 17), dispel magic Abilities Str 16, Dex 12, Con 21, Int 7, Wis 10, Cha 14 Feats Improved Critical (trident), Improved Initiative, Power Attack, Weapon Focus (trident) Skills Hide +12, Intimidate +15, Jump +19, Knowledge (the planes) +11, Listen +13, Move Silently +12, Spot +13 Possessions combat gear plus +1 trident, necklaces of rustred jade (300 gp each) Aligned Strike A mezzoloth natural weapons, as well as any weapons it wields, are treated as evil-aligned for the purpose of overcoming damage reduction.

The chance of the PCs getting lost in a snow field depends on the result of a DC 15 Survival check. This check typically occurs when wind obscures tracks and snowbanks shift, confusing directions. Small and Medium, Major Impeded: A creature must pay 4 squares of movement to enter each square of the snow field. Tumble check DCs increase by 8. Large and Larger, Minor Impeded: A creature must pay 2 squares of movement to enter each square of the snow field. Tumble check DCs increase by 2. Totally Impeded: Small creatures are totally impeded if the snow depth goes to 37 inches or more (such as after a blizzard).

THE DABUS The dabus serve the Lady of Pain, so trouble in the city is their business—but they are not powerful fighters. One dabus glides off quickly for help as soon as the fight breaks out. The other three defend themselves and generate illusions commanding the nycaloth and the party to stop at once. These commands are given silently in 10foot-tall glyphs and images, such as a frowning Lady of Pain, an open-palmed hand, and hands gripping the bars of a prison. If the dabus must enter combat, they fight defensively.

Download PDF sample

Against the Giants (Greyhawk Classics, Book 1) by Ru Emerson


by Steven
4.1

Rated 4.74 of 5 – based on 47 votes